AI Insights · Timothy · October 2021
Top 5 Season Pass Games in Europe, Q3 2021: Performance Overview
Discover the performance metrics of the top 5 season pass games in Europe for Q3 2021, including weekly downloads, revenue, and active users.
In Q3 2021, the top 5 season pass games on a unified platform in Europe showcased notable trends in weekly downloads, revenue, and active users. Below is a detailed performance overview for each app, based on data from Sensor Tower.
Subway Surfers by Sybo Games ApS saw a consistent weekly revenue increase early in the quarter, peaking at approximately $47K in the week of August 9. Weekly downloads fluctuated, reaching a high of 737K in mid-July before gradually declining to 512K by the end of September. Active users started strong at around 13.5M at the end of June, peaking at nearly 15.9M in mid-July, and then decreased steadily to about 11M by the end of the quarter.
Brawl Stars from Supercell experienced varied weekly revenue, peaking at approximately $4.2M in late June. Downloads showed a significant rise in late August to 743K and ended the quarter with a similar figure of 672K. Active users fluctuated throughout the quarter, starting at around 27M at the end of June, dropping to approximately 22M in early August, and then rising again to about 27M by the end of September.
Race Master 3D - Car Racing by SayGames LTD, a newer entrant, showed rapid growth in weekly downloads, starting from a modest 3K at the beginning of August and peaking at over 1M in mid-August. By the end of September, downloads were around 669K. Active users mirrored this trend, growing from 2.5K to over 2M by the end of August and maintaining around 1.9M through September. Weekly revenue saw a notable rise in September, reaching approximately $763 by the end of the month.
PUBG MOBILE from Tencent Mobile International Limited saw significant weekly revenue peaks, with the highest being about $4M in mid-July and another peak of $3.6M in late September. Downloads were relatively stable, ranging from 400K to 555K throughout the quarter. Active users started at around 13.1M at the end of June, showing a slight decline to approximately 10.6M by the end of September.
Pokémon UNITE from The Pokemon Company, which launched in late September, achieved remarkable weekly downloads, starting at 4.2M in its first week and then reaching 1.3M in the following week. Weekly revenue also showed strong performance, starting at approximately $382K and increasing to nearly $497K. Active users were substantial, starting at about 3.9M and slightly decreasing to 3.7M by the end of the month.
These insights, sourced from Sensor Tower, highlight the dynamic performance of top season pass games in Europe for Q3 2021. For more detailed analytics and insights, visit Sensor Tower.